Tweaked weather script to add better icon support and location caching
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66
bin/weather/definitions.go
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66
bin/weather/definitions.go
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@ -0,0 +1,66 @@
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package main
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var USStates = map[string]string{
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"New Jersey": "NJ",
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"Ohio": "OH",
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"Pennsylvania": "PA",
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"Vermont": "VT",
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"Georgia": "GA",
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"Hawaii": "HI",
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"New Hampshire": "NH",
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"Utah": "UT",
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"Oklahoma": "OK",
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"South Carolina": "SC",
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"South Dakota": "SD",
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"Illinois": "IL",
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"New York": "NY",
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"Armed Forces Europe": "AE",
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"Armed Forces Pacific": "AP",
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"Connecticut": "CT",
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"Kansas": "KS",
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"Wisconsin": "WI",
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"Tennessee": "TN",
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"Palau": "PW",
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"California": "CA",
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"Louisiana": "LA",
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"Michigan": "MI",
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"Rhode Island": "RI",
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"Armed Forces Americas": "AA",
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"Alabama": "AL",
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"Arizona": "AZ",
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"North Dakota": "ND",
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"Colorado": "CO",
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"Guam": "GU",
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"Virgin Islands": "VI",
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"Alaska": "AK",
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"Indiana": "IN",
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"Iowa": "IA",
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"District of Columbia": "DC",
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"Marshall Islands": "MH",
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"Puerto Rico": "PR",
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"Montana": "MT",
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"New Mexico": "NM",
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"North Carolina": "NC",
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"Arkansas": "AR",
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"Maryland": "MD",
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"Massachusetts": "MA",
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"Delaware": "DE",
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"Maine": "ME",
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"Northern Mariana Islands": "MP",
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"West Virginia": "WV",
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"Idaho": "ID",
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"Mississippi": "MS",
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"Washington": "WA",
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"Nevada": "NV",
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"Oregon": "OR",
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"Virginia": "VA",
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"Wyoming": "WY",
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"Federated States of Micronesia": "FM",
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"Kentucky": "KY",
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"Minnesota": "MN",
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"Nebraska": "NE",
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"American Samoa": "AS",
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"Florida": "FL",
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"Missouri": "MO",
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"Texas": "TX",
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}
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9
bin/weather/location.sh
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9
bin/weather/location.sh
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@ -0,0 +1,9 @@
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#!/usr/bin/env bash
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# sets enviroment variables on login
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CURRENT_LOCATION=$(curl --silent http://ip-api.com/csv)
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CITY=$(echo "$CURRENT_LOCATION" | cut -d , -f 6)
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LAT=$(echo "$CURRENT_LOCATION" | cut -d , -f 8)
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LON=$(echo "$CURRENT_LOCATION" | cut -d , -f 9)
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export LAT LON CITY
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@ -4,6 +4,7 @@ import (
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"bytes"
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"encoding/json"
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"fmt"
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"os"
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"os/exec"
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"strings"
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)
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@ -12,13 +13,37 @@ type Weather struct {
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Temp float64
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Humidity int
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Icon rune
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City string
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State string
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}
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type weathercode rune
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const (
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CLEAR_DAY weathercode = '\ue30d'
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CLEAR_NIGHT weathercode = '\ue32b'
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PARTLY_CLOUDY_DAY weathercode = '\ue302'
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PARTLY_CLOUDY_NIGHT weathercode = '\ue379'
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CLOUDY weathercode = '\ue312'
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RAIN weathercode = '\ue318'
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THUNDERSTORM weathercode = '\ue31d'
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SNOW weathercode = '\ue31a'
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FOG weathercode = '\ue313'
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DEGREES_F weathercode = '\ue341'
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HUMIDITY weathercode = '\ue373'
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)
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func (w *Weather) String() string {
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return fmt.Sprintf("%c %.1f%c %d%%", w.Icon, w.Temp, '\ue341', w.Humidity) // Output as ICON ##.#*F ##% where the rune is a degree sign
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return fmt.Sprintf(" %c %.1f%c %d%c in %s, %s", w.Icon, w.Temp, DEGREES_F, w.Humidity, HUMIDITY, w.City, USStates[w.State]) // Output as ICON ##.#*F ##% in City, ST where the rune is a degree sign
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}
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func main() {
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city := os.Getenv("CITY")
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if city == "" {
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fmt.Print("No location found!")
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os.Exit(1)
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}
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city = strings.Trim(city, " \n")
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weathercmd := exec.Command("sh", "-c", "${HOME}/.dotfiles/bin/weather/weather.sh")
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var out bytes.Buffer
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weathercmd.Stdout = &out
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@ -31,7 +56,7 @@ func main() {
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panic(err)
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}
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// fmting hell
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weather := &Weather{}
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weather := &Weather{City: city}
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for k, v := range temp {
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if k == "main" {
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// weather info
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@ -42,6 +67,8 @@ func main() {
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weather.Humidity = int(nv.(float64)) // this is as gross as it gets
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}
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}
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} else if k == "name" {
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weather.State = v.(string)
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} else if k == "weather" {
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m := v.([]interface{})
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for nk, nv := range m[0].(map[string]interface{}) {
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@ -53,31 +80,37 @@ func main() {
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}
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fmt.Print(weather)
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}
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func tod(day bool, dayrune weathercode, nightrune weathercode) rune {
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if day {
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return rune(dayrune)
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}
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return rune(nightrune)
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}
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func getIcon(code string) rune {
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weather := strings.Trim(code, "nd") // trimming day or night tag
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var day bool
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if strings.Contains(code, "d") {
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day = true
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} else {
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day = false
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}
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switch weather {
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case "01":
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// clear skys
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return '\ue30d' // sun code
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return tod(day, CLEAR_DAY, CLEAR_NIGHT) // clear skies
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case "02", "03":
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// few clouds and scattered
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return '\ue302' // small clouds with sun
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return tod(day, PARTLY_CLOUDY_DAY, PARTLY_CLOUDY_NIGHT) // small clouds
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case "04":
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// broken clouds
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return '\ue312' // big clouds with sun
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return rune(CLOUDY) // big clouds with sun
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case "09", "10":
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// rain
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return '\ue318' // cloud with rain
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return rune(RAIN)
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case "11":
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// thunderstorm
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return '\ue31d' // thunderstorm cloud
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return rune(THUNDERSTORM)
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case "13":
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// snow
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return '\ue31a' // snow cloud
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return rune(SNOW)
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case "50":
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// mist
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return '\ue313' // fog
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return rune(FOG)
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default:
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return '\uFFFD' // question mark
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}
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11
bin/weather/symbol_test.sh
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11
bin/weather/symbol_test.sh
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#!/usr/bin/env bash
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# prints all symbols that can be used to test output with font
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echo -e '\ue30d Clear (Day)'
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echo -e '\ue32b Clear (Night)'
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echo -e '\ue302 Partly Cloud (Day)'
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echo -e '\ue379 Partly Cloudy (Night)'
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echo -e '\ue312 Cloud'
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echo -e '\ue318 Rain'
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echo -e '\ue31d Thunderstorm'
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echo -e '\ue31a Snow'
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echo -e '\ue313 Fog'
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@ -2,11 +2,6 @@
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# if you get my email banned ill freak out
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API_KEY='60844f78595f66ff8e94df50aed24397'
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LOCATION=$(curl --silent http://ip-api.com/csv)
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CITY=$(echo "$LOCATION" | cut -d , -f 6)
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LAT=$(echo "$LOCATION" | cut -d , -f 8)
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LON=$(echo "$LOCATION" | cut -d , -f 9)
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# getting weather
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WEATHER=$(curl --silent http://api.openweathermap.org/data/2.5/weather\?lat="$LAT"\&lon="$LON"\&appid="$API_KEY"\&units=imperial)
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echo $WEATHER
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path: oh-my-zsh/custom/plugins/zsh-autosuggestions
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~/.oh-my-zsh/custom/themes/powerlevel10k.zsh-theme: oh-my-zsh/custom/themes/powerlevel10k/powerlevel10k.zsh-theme
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- shell:
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shell:
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- [$HOME/.dotfiles/bin/weather/symbol_test.sh, Testing weather symbols]
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- [cp ./vim/hybrid/colors/hybrid.vim ./vim/colors/hybrid.vim, Setting up theme]
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- [tmux/plugins/tpm/bin/install_plugins, Installing Tmux Plugins]
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- [tmux/plugins/tpm/bin/update_plugins all, Updating Tmux Plugins]
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