#!/usr/bin/env python3 """ Grid provides space for game to occur, partitions based on proximity allowing for optimizations """ import numpy as np from numpy.typing import NDArray from typing import List, Tuple, Optional import math import pytest from antikythera.engine.entity import Entity from antikythera.engine.game import Game class TestGameCreation: @pytest.fixture def game(self): return Game(x = 512, y = 512) # legal coords @pytest.mark.parametrize("x,y", [ (1,1), (100,100), (512,128), ]) def test_game_create(self, x, y): """testing that inserting entity at valid pos succeeds""" g = Game(x, y) assert g.x == x assert g.y == y # illegal game bounds @pytest.mark.parametrize("x,y", [ (0, 0), (100,-100), (-100, 100), (-100, -100), ]) def test_game_create_fail(self, x, y): """testing that creating invalid game board fails""" with pytest.raises(ValueError): Game(x, y)